Bitmap Object


Bitmap object is a window to display images. It support's bmp, jpg, pcx, png, tif formats. Let try to insert a bitmap to our MMB project.

1.    Press Bitmap icon from the toolbar or select Create>Object>Bitmap from menu.

2.    Place the cursor to the page

3.    Select image file.

 

4. If necessary resize the bitmap. If you want to keep aspect ratio press CTRL while resizing. To restore to the original size select "Restore Original" from the Effects menu.

Adjusting Properties

Double click on the bitmap object. The properties pop-up will be opened.

a. Size related properties

There are two main options:

If you keep the image at original size you could also have some options

b. Container related properties

 

c. Location related properties

d. Transprency related properties

Fill button û near the Color combo box.
You can fill whole images with a single color as defined in the color box. A great way to change the color of the Glow or Drop shadow like objects.


NOTE: If you resize the Image object placed in the project page or you change the Zoom level in the Image Properties dialog, then the copy (invisible) of the original bitmap will be created. The main disadvantage of this fact is that it can significantly increase the size of the project file and the compiled exe. Of course, you can remove this redundant copy of the image (File>>>Reduce Size menu), but this will avoid restoring the image to it's original size (by RestoreImage scripting command) or the zoom level to the original value.

Limitations: Rotate/Resize image functions will not work for bitmap object with "Keep Actual Image Size" option enabled. Only Zoom image is alowed for that object.

 

For Images related scripting commands look here. An image example projects can be found here